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Tricky Story: Normal Story Level 5 Walkthroughs & Guide

Help her go to the toilet

Help the girl kick the guy out so she can use the bathroom

Tricky Normal Levels Level 5 Help her go to the toilet solution screenshot
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Tricky Story: Normal Level 5 — Help Anna get ready for work Guide Overview

I’ll be honest—when I first saw a level titled “Help her go to the toilet,” I thought it was a joke. But Normal Story Level 5 is a surprisingly clever puzzle about clearing a room of distractions so one person can get some privacy. You play as Anna, who needs to use the bathroom, but a clueless guy is hogging the space with his phone, music, and general laziness. The goal isn’t violence—it’s gentle sabotage. You have to manipulate the environment to make him leave on his own. Here’s how I finally cracked it.

Pattern Overview

You win by creating a chain of annoyances that force the guy out without direct confrontation.

The Emotional Sequence

  • Cockroach on the Boy: Startles him so he moves away from the toilet area.
  • Music Speaker Off: Removes his comfort zone so he can’t zone out.
  • Toilet Paper Gift: Makes him need something from the bathroom, drawing him in.
  • Hammer on Computer: Breaks his digital escape so he has no reason to stay.
  • Bathroom Light Off: Darkens his current spot, making it less inviting.
  • Wi‑Fi Off: Kills his phone tether, severing his last connection.
  • Phone for the Girl: Lets Anna document the chaos, not just suffer through it.
  • Toilet Flush: Creates a loud, embarrassing cue that pushes him to finally leave.

Why This Level Feels Tricky + The Key Insight

Why it’s confusing: First, you might assume you need to attack the guy directly—maybe push him or scream at him. That never works. Second, the order feels backwards: giving him toilet paper before he needs to go seems pointless, and turning off the bathroom light when you want him to leave the bathroom feels counterintuitive.

My “aha” moment: I thought I had to make the guy uncomfortable in a single big move—like smashing his computer right away. So I dragged the hammer to the laptop, but he just sat there annoyed, not leaving. Then I noticed that after I turned off the music, he didn’t react immediately, but his eyes kept darting to the silent speakers. The real trigger came when I gave him toilet paper: he actually stood up and looked toward the bathroom. That’s when I understood—Normal Story Level 5 isn’t about forcing him out. It’s about creating a logical sequence of nuisances that make him want to go. Each step removes a layer of comfort until the bathroom becomes the only sensible place to be.

Step 1. The Cockroach Drop

I started by locating the cockroach—it was sitting on the floor near the trash bin. Normal Story Level 5 expects you to use this as a scare tactic. When I dropped it on the boy’s lap, he jumped so hard he dropped his phone. Anna’s inner thought confirmed it: “Try dropping the cockroach on the boy.” His startled movement cleared the chair area, giving me room to work with the next item. Without this first disruption, he wouldn’t budge at all.

Step 2. Silence the Speaker

With the boy distracted, I grabbed the music speaker and turned it off. The sudden silence made him look around, confused. Normal Story Level 5 uses this moment to break his trance—he was bopping along before, and now the room feels empty. Anna’s thought “Turn off the music speaker” was spot‑on. The sound cutout also lets you hear the faint dripping from the bathroom, a clue you’ll need later.

Step 3. A Strange Kindness: Toilet Paper

This step felt weird. Why give toilet paper to a guy who isn’t even in the bathroom? But Normal Story Level 5 forces you to think ahead. I found the toilet paper roll on the sink and handed it to him. He took it with a shrug, but then he glanced at the bathroom door. Anna’s monologue says “Give the boy toilet paper”—and it works because it plants the idea of using the restroom in his mind. He now has a reason to go in there.

Step 4. Hammer to the Computer

Now that he’s thinking about the bathroom, I needed to remove his last distraction—the computer. Normal Story Level 5 hides the hammer behind the curtain. I dragged it onto the laptop screen. A loud crack sound played, and the screen flickered black. He didn’t scream, but he stood up, muttering. Anna’s thought “Drag the hammer to the computer” feels brutal, but it’s necessary. With no music and no computer, he’s running out of excuses to stay.

Step 5. Darkness in the Bathroom

Here’s the counterintuitive part: turn off the bathroom light. You might think you want it bright in there so he’ll go. But Normal Story Level 5 uses the opposite logic. I tapped the light switch near the door, plunging the bathroom into darkness. Then I noticed the guy looked toward the dark room with curiosity—like it was a mysterious cave. Anna’s thought “Turn off the bathroom light” makes sense when you realize that a dimmer room feels more private, less exposed. He’s now intrigued.

Step 6. Cut the Wi‑Fi

The boy still had his phone, even after dropping it earlier. Normal Story Level 5 expects you to eliminate his last digital lifeline. I found the Wi‑Fi router on the shelf and switched it off. His phone screen immediately showed “No Internet.” He held it up, frowned, and set it down. Anna’s thought “Turn off the Wi‑Fi so the boy can’t use his phone” is the final push—now he’s got nothing to do. The room is quiet, dark, and boring. Only one place remains interesting.

Step 7. Give the Phone to the Girl

This step surprised me. Why would Anna want a phone now? Normal Story Level 5 hides the phone on the floor where the boy dropped it. I picked it up and handed it to Anna. Her inner thought: “Give the phone to the girl” isn’t about distraction—it’s about empowerment. She now has the ability to take a photo of the chaos, or call for help. More importantly, it signals that the boy has given up his last possession. He’s fully vulnerable now.

Step 8. The Final Flush

The last move is the toilet flush. I walked to the bathroom and pulled the handle. A loud gush echoed through the apartment. Normal Story Level 5 uses that sound as the final nudge—the boy hears it, realizes the bathroom is available, and finally shuffles inside. Anna’s thought “Flush the toilet to help the boy” sounds backwards, but it’s actually clearing the way. He needed to hear that the bathroom was ready. After the flush, he walked over and closed the door behind him. Done.

The Logic Behind It

Normal Story Level 5 is solved by creating a sequence of diminishing comfort: each step removes a layer of distraction or adds a subtle invitation, until the bathroom becomes the only logical destination. You’re not attacking the boy—you’re guiding him.

Final Scene Description

When I finished, I watched the boy close the bathroom door. Anna exhaled, leaned against the wall, and held the phone loosely in her hand. The room felt hollow—silent speakers, a cracked laptop screen, and the router light gone dark. Normal Story Level 5 had me orchestrating a quiet eviction. She didn’t smile, but I saw her shoulders drop. The cockroach still sat frozen on the floor.

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