Tricky Story: Normal Story Level 89 Walkthroughs & Guide
Improve mom and her kid's lives.
Help mom and her kid have better living conditions.

Tricky Story: Normal Level 89 — Improve mom and her kid's lives. Guide Overview
Normal Story Level 89 asks you to improve a mother and her child’s living conditions using a stack of money. At first glance it’s a straightforward repair list, but the order matters more than you’d expect because Anna’s emotional state follows a logic of security first, then comfort, then safety. I went through this level several times to understand why the game insists on wall before window, or table before mouse hole. The answer lies in how each fix builds trust before addressing deeper needs. Here’s how to get through it without wasting your coins.
Pattern Overview
Normal Story Level 89 is about rebuilding a home from the outside in, prioritizing structural safety before personal care.
The Emotional Sequence
- Wall and Hole First: The foundation must stand strong before any interior improvements can feel real.
- Mom’s New Outfit: Self-esteem for the mother comes before tending to the baby’s wants.
- Ceiling and Window: Enclosing the room keeps warmth and dreams safe.
- Floor and Mat: A clean, soft ground allows the baby to play and sleep soundly.
- Baby’s Clothes and Table: Nurturing the child and providing a family meal surface.
- Mouse Hole and Pervert: Sealing vulnerabilities and defusing an outside threat with a teddy bear.
- Broken Bottle: Final nourishment so the baby feels full and calm.
Why This Level Feels Tricky + The Key Insight
The order seems arbitrary at first. Why fix the wall before the window? Why drag money to a pervert’s head? Players might try to prioritize visible problems like the broken table first, but that skips structural integrity. The “pervert” step is especially confusing—you’re buying a teddy bear, but the game doesn’t explain that.
I thought the sequence was just a loose list you could tackle in any order. So I started by giving money directly to the baby or dragging it to the table immediately. Nothing happened—the money wouldn’t stick. Then I noticed that dragging money to the wall triggered a visual change and Anna’s thought about the house standing strong. That’s when I understood that Normal Story Level 89 expects a specific emotional progression: each repair only works when the prior need for safety is met. The game is teaching you to read Anna’s readiness, not her poverty.
Step 1. Wall Foundation
Why does the game put the wall first? Normal Story Level 89 opens with the most basic structural need—without a solid wall, nothing else feels permanent. Drag the money into the wall surface. Anna’s inner monologue says, “New walls built, the house stands strong.” This step establishes security before you can fix anything inside. Skipping it means the later repairs won’t register as improvements.
Step 2. Hole in the Wall
The wall is up, but there’s a hole letting in drafts and bugs. Normal Story Level 89 wants you to plug that gap next because a single breach undermines the whole rebuild. Drag the money into the hole. Anna thinks, “No more leaks, the home is dry and safe.” This step completes the barrier, making the room feel enclosed enough for the next emotional layer.
Step 3. Mom’s New Outfit
Now that the house is structurally sound, the game shifts to the mother’s dignity. Drag the money to the girl (who represents the mom in this context). Normal Story Level 89 prioritizes the caregiver’s self-image before the baby’s needs—she can’t nurture if she feels exposed. Anna beams: “Mom beams in her new outfit.” This step unlocks the psychological space to address the room’s comfort.
Step 4. Ceiling Repair
With mom feeling better, the ceiling becomes the next concern. Why here? Normal Story Level 89 treats the ceiling as a cap for dreams—without it, warmth and hope escape. Drag the money to the ceiling. Anna notes, “The ceiling is whole, dreams are safe.” This fix makes the room feel complete from above, which prepares the player to seal the vertical space.
Step 5. Window Closure
The ceiling is done, but the window is still open. Normal Story Level 89 places window repair next because a closed window traps the heat from the new ceiling. Drag the money to the window. Anna thinks, “Window closed, warmth fills the room.” This step creates a sealed environment, which is the baseline for the floor and mat upgrades.
Step 6. Floor Safety
Now the room feels closed off, but the floor is dirty and dangerous. Normal Story Level 89 wants a clean surface before any soft things go down. Drag the money to the floor. Anna says, “Clean floor, safe for baby to play.” This isn’t just tidiness—it’s a hazard removal step that enables the mat to serve its purpose.
Step 7. Mat as Cradle
The floor is clean, so the mat can become a soft resting spot. Normal Story Level 89 moves the baby’s comfort here because the physical space is ready. Drag the money to the mat. Anna’s thought: “Mat becomes a cradle, gentle sleep.” This step transitions from functional repairs to nurturing touches.
Step 8. Baby’s New Clothes
With a safe place to sleep, the baby needs proper clothing. Why not earlier? Normal Story Level 89 delays personal items until the environment is secure—warmth from the ceiling and floor makes new clothes actually useful. Drag the money to the baby. Anna smiles: “The baby smiles in new clothes.” This step signals that the child is now comfortable enough for family activities.
Step 9. Broken Table
The baby is dressed, but there’s no surface for family meals. Normal Story Level 89 introduces the table now because emotional bonding requires a shared place. Drag the money to the broken table. Anna thinks, “A new table, warm family meals.” This fix completes the domestic core—eating together strengthens the mother-child bond.
Step 10. Mouse Hole Seal
The table is ready, but a mouse hole threatens hygiene and safety. Normal Story Level 89 places this after the table because pests would ruin the new eating area. Drag the money into the mouse hole. Anna says, “Hole sealed, safety restored.” This step is about protecting the improvements you’ve already made.
Step 11. Pervert’s Head
Here’s the weird one. Why drag money to the pervert’s head? Normal Story Level 89 uses this to buy a teddy bear that distracts an external threat. Drag the money to the pervert’s head. Anna’s thought: “A warm teddy appears.” This step removes an invisible danger, making the home emotionally safe beyond physical repairs.
Step 12. Broken Bottle for Baby
The final step: drag money to the broken bottle, then give it to the baby. Normal Story Level 89 ends with nourishment—after all the fixes, the baby can finally eat in a secure home. Anna says, “The baby’s full, calm, and smiling.” This is the closing emotional payoff; without the earlier steps, the bottle would feel empty.
The Logic Behind It
Normal Story Level 89 is solved by repairing from the most foundational structural need to the most personal, ensuring each fix creates a safe enough environment for the next emotional step. Think of it as Maslow’s hierarchy for a single room.
Final Scene Description
When I finished, I watched the baby smile in fresh clothes while Anna set the new table. The ceiling was whole, the window sealed, and the mat sat tucked under the crib. The mother’s outfit caught the light as she rocked the child. Normal Story Level 89 ended quietly—no fanfare, just a warm kitchen and a full night ahead.