Tricky StoryTricky Story

Tricky Story Level 23 Walkthroughs & Guide

Help Karen send out all the wedding invitations

Help Karen send out all the wedding invitations without missing a single guest!

Tricky Story 1 Level 23 Help Karen send out all the wedding invitations solution screenshot
Advertisement

Tricky Story Level 23 — Help Karen send out all the wedding invitations Guide Overview

I needed a couple of tries to get through this one without missing a single guest. My first attempt skipped the secret door and the cat, and I had to restart. The trick with Tricky Story Level 23 is that the invites aren't just handed to obvious people — you have to find every hidden corner, including a painting and a mouse hole. Anna's desperation to include everyone drives the chaos, and the game rewards thorough exploration over speed. Let me walk you through how I finally got all eleven invites out.

Pattern Overview

Anna must track down every possible guest, from colleagues to creatures, before the wedding can proceed.

The Emotional Sequence

  • Colleagues First: Pink and white outfits are easy hits that build Anna's confidence before the harder finds.
  • Hidden Second: Ceiling door and window reveal guests who avoided notice — teaches you to scan every surface.
  • Artistic Third: The painted businessman extends the definition of "guest" to include frozen faces.
  • Digital Fourth: Laptop call and Anna herself bridge the gap between physical and virtual attendance.
  • Creatures Last: Cookie, fish, cat, and phone shipper turn the final stretch into a delightful scavenger hunt.

Why This Level Feels Tricky + The Key Insight

  • Why Tricky: First, the secret door on the ceiling isn't marked — you'd never think to tap the blank ceiling. Second, the painting and the mouse hole feel like decoration, not interactive targets. Most players waste time tapping the obvious people first, then get stuck when nothing happens.

Tricky Story Level 23 made me assume that every guest was a visible human standing in the room. So I tapped the pink woman, the white man, and then ran around clicking everything else with no result. The trigger that changed everything was when I accidentally dragged a cookie toward the mouse hole — the mouse popped out. That's when I realized the game hides guests inside objects and requires specific actions (tap, drag, open) to reveal them. From then on, I treated every static element as a potential invitee.

Step 1. The Pink Colleague

Start with the woman in pink because she's front and center. Tricky Story Level 23 opens with her as an easy win. Anna thinks, "We're colleagues, so you'll come to the wedding, right?" Give her the invite and watch Anna's confidence tick up — that clears the first mental hurdle.

Step 2. The White Outfit Man

Next, target the man in white standing nearby. Anna says, "We're close, you can't miss it!" This step builds momentum. After the pink woman, this feels natural — two familiar faces down, but Tricky Story Level 23 has already made you hunt for the first time.

Step 3. The Ceiling Secret

Tap the ceiling to find a hidden door. A person drops down. Anna's inner thought: "It's my big day, you should smile, not cry!" This is the first real trap — without tapping the blank ceiling, you'd never find him. The screen shifts to reveal the trapdoor, unlocking the next exploration pattern.

Step 4. The Window Visitor

Open the window and hand the invite to the person outside. Anna mutters, "You care so much, so why not come too?" Tricky Story Level 23 forces you to check off-screen areas now. This step feels like a reward for being thorough — the window wasn't obvious until you knew to look up.

Step 5. The Painted Businessman

Tap the painting on the wall. The businessman inside accepts the invite. Anna says, "Don't think you can hide from me!" This one stumped me — I assumed paintings were decoration. But Tricky Story Level 23 hides a guest in plain sight, teaching you that any framed face is fair game.

Step 6. The Video Call Man

Open the laptop and give the invite to the man on the video call. Anna's thought: "I'll send the invitation online." This step bridges physical and digital — you have to treat a screen as a portal. The laptop icon blinks after you tap it, giving clear feedback that the call is live.

Step 7. Anna Herself

Give an invitation to Anna — yes, she needs one too. Her inner monologue: "You have to come and witness my happiest day!" Tricky Story Level 23 reminds you that the bride is also a guest at her own wedding. This step feels meta but it's crucial for completion.

Step 8. The Mouse in the Hole

Drag the cookie toward the mouse hole. The mouse emerges and accepts an invite. Anna says, "There's a seat reserved for you too." This operation gives you visual feedback — the cookie disappears and a mouse icon appears. Tricky Story Level 23 uses dragging here, not just tapping.

Step 9. The Fish

Give the invitation to the fish in the bowl. Anna thinks, "Everyone can attend my wedding!" It seems silly, but the fish is a guest. Tap the bowl and the fish accepts. This step clears another tile from the mental checklist — exactly 2 invites left after this.

Step 10. The Cat Behind the Plant

Tap the plant pot to reveal a hiding cat. Anna says, "Hiding well, but it's useless anyway." Give it the invite. Tricky Story Level 23 uses the plant as a simple cover — no dragging needed, just one tap. The cat animation plays, confirming the guest added.

Step 11. The Phone Shipper

Tap the phone to call the delivery person. Anna mentions, "Your daughter also needs a wedding invitation to attend." This final step feels like a callback — the shipper appears off-screen and accepts. After that, the screen closes with a wedding bell sound. All eleven invites sent.

The Logic Behind It

Tricky Story Level 23 works by requiring you to interact with every element that could logically house a person, animal, or communication channel. The method is systematic: tap every static object, drag every movable item, and open every door or window.

Final Scene Description

When I finished the last call, the screen pulled back to show a long table with all the guests seated — including the fish in a tiny bowl and the mouse on a cheese block. Anna stood at the head, smiling. I watched the wedding scene fade into confetti, and Tricky Story Level 23 finally let me breathe. The game had made me hunt down everyone, even the ones I thought were just decoration.

Advertisement