Tricky StoryTricky Story

Tricky Story: Story 2 Level 10 Walkthroughs & Guide

Help Riley beat Claire in the race

Help Riley beat Claire as they both try to make it to PE class on time.

Tricky Story 2 Level 10 Help Riley beat Claire in the race solution screenshot
Advertisement

Tricky Story: Story 2 Level 10 — Help Riley beat Claire in the race Guide Overview

I needed a couple of tries before I figured out this level isn’t about fairness — it’s about sabotage dressed as “help.” Riley and Claire are sprinting to PE class, and you’re the puppet master. My first attempt missed the crucial order: boost your runner, then cripple your opponent. Tricky Story 2 Level 10 tricks you into thinking both sides get equal treatment. They don’t. You’re rigging the race.

Pattern Overview

Tricky Story 2 Level 10 forces you to sabotage Claire while boosting Riley — it’s a rigged race.

The Emotional Sequence

  • Sneakers Before Energy: Riley needs footwear before any chemical boost — physical readiness first.
  • Energy Drink After Shoes: Stamina follows preparation; the drink only works once she’s stable on her feet.
  • Roller Skates Over Sneakers: Speed upgrade replaces the basics — you’re accelerating, not just equipping.
  • Coke After Skates: Carbonated sugar rush right before the final push — it’s a last-second energy spike.
  • Hair Dryer Delay: Claire’s vanity hit first — she stops to dry her hair, wasting precious seconds.
  • Chicken Leg Weight: Food slows Claire down; her “No, I’m dieting” monologue shows she’ll resist but still grab it.
  • Phone Distraction: Riley gets a social distraction? No — the phone keeps her from focusing on Claire’s cheating.
  • Handbag Burden: Claire’s bag is drag — she’s loaded with useless weight right before the finish.
  • Tapping Frenzy: Final sprint requires physical spam — no items left, just pure finger speed.

Why This Level Feels Tricky + The Key Insight

You watch Claire get useful stuff (hair dryer, chicken leg) and think, “Wait, I’m supposed to help Riley win — why am I helping Claire?” That’s the first trap. Second trap: you assume the Coke and energy drink are redundant. They aren’t. They stack. I thought the goal was to evenly support both racers — give each one a few boosts, let talent decide. I dragged sneakers to Riley, energy drink to Riley, then hair dryer to Claire, thinking “okay, fair play.” Claire pulled ahead anyway. What triggered the realization was re-reading Anna’s “No, I’m dieting” line. That chicken leg isn’t a gift — it’s a weight. I understood then: Tricky Story 2 Level 10 is about giving your runner momentum while sabotaging the other with distractions and heavy items. Every “boost” to Claire is actually a burden.

Step-by-Step Solution

Step 1. Foundation Recovery

Why start with sneakers? Riley can’t sprint barefoot. Tricky Story 2 Level 10 opens with this drag because movement speed depends on footwear first. Drag the sneakers to Riley — she shifts from standing to jogging animation, .

Step 2. Stamina Injection

Once she’s wearing shoes, the energy drink unlocks. Tricky Story 2 Level 10 sequences stamina after equipment — you can’t boost an unprepared body. Drag the can to Riley. A green aura appears, and her speed bar fills by roughly one-third.

Step 3. Speed Upgrade Rollout

Why roller skates now? They replace the sneakers — a massive speed leap. Tricky Story 2 Level 10 hides this as a simple drag, but it actually overrides the previous gear. Riley skates forward, leaving Claire in the dust temporarily.

Step 4. Final Sugar Rush

The Coke bottle looks redundant after the energy drink, but Tricky Story 2 Level 10 uses it for a short burst right before the finish line. Drag it to Riley. She gulps it mid-stride — a momentary drift effect that resets her fatigue meter.

Step 5. Vanity Sabotage

Now you target Claire. The hair dryer is pure distraction. Tricky Story 2 Level 10 uses her vanity against her — she stops to admire her hair. Drag it to Claire. She freezes for three seconds, muttering about needing to look good.

Step 6. Diet Trap

Claire’s inner monologue “No, I’m dieting” makes her hesitate. But Tricky Story 2 Level 10 knows she’ll grab the chicken leg anyway because she’s hungry. Drag it to her. She slows down by a quarter speed, weighed by guilt and carbs.

Step 7. Social Blunder

Why give Riley a phone? It looks like a distraction, but actually it’s a confidence boost — hearing a teammate cheers her on. Tricky Story 2 Level 10 places this here to occupy her mind so she doesn’t notice you sabotaging Claire. Riley smiles, pedaling harder.

Step 8. Final Burden

The handbag is pure dead weight. Drag it to Claire. Tricky Story 2 Level 10 turns her into a pack mule — she hunches over, losing another third of her speed. Now she’s barely jogging while Riley is skating ahead.

Step 9. Screensmash Finish

No more items. Tricky Story 2 Level 10 demands raw tapping speed. Rapidly tap the screen repeatedly — Riley sprints while Claire stumbles. Each tap adds a micro‑burst, clearing the last distance tiles. Keep tapping until you see the finish line.

The Logic Behind It

Tricky Story 2 Level 10 is solved by sequencing your runner’s boosts from foundational to explosive, then sabotaging your opponent with items that look helpful but weigh them down or waste time. Momentum stacking beats equal distribution every time.

Final Scene Description

When I finished, I watched Riley cross the gym threshold just ahead of Claire, who tripped over her handbag strap. The screen froze on Riley grinning, sneakers smoking, while Claire’s chicken leg rolled across the floor. Tricky Story 2 Level 10 ended with that smug victory close‑up — no fanfare, just the sound of a whistle.

Advertisement