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Tricky Story: Normal Story Level 3 Walkthroughs & Guide

Help the boy showcase his strength

Help the boy showcase his strength after intense gym training!

Tricky Normal Levels Level 3 Help the boy showcase his strength solution screenshot
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Tricky Story: Normal Level 3 — Help Anna break the locked doors Guide Overview

I’ll be honest—when I first saw the list of items for this level, I thought it was a joke. An iron bar, a fan, nunchaku, a wheel, dumbbells, a bucket, a water bottle, shoes, a cat, a weight plate, and then oranges that turn into coconuts that turn into a watermelon? Yeah, that’s the actual sequence. Normal Story Level 3 isn’t about subtle puzzle logic; it’s about understanding why this bizarre order actually works. The boy needs to “showcase his strength,” but the game doesn’t let you just pile everything on at once. There’s a hidden training routine here, and once you see it, the whole thing clicks.

Pattern Overview

Normal Story Level 3 is a workout routine disguised as a comedy of absurd props.

The Emotional Sequence

  • Iron Bar First: The grip establishes the starting point—without holding something, nothing else feels like “strength.”
  • Fan and Nunchaku Next: Cooling and collar flair prepare the upper body before adding more weight.
  • Wheel and Dumbbells After: Core and arms fill out the physique in a logical middle stage.
  • Bucket Before Shoes: Hydration show must happen before you ground his footing.
  • Shoes and Cat for Balance: Footing and comedic balance complete the physical setup.
  • Fruit Fusion Finale: Evolution into watermelon seals the absurd transformation.

Why This Level Feels Tricky + The Key Insight

Why tricky:

  • The order looks random. Why does a fan come before a weight plate? You might try to give him the big heavy items first, which breaks the sequence—he never “showcases” correctly.
  • The fruit combination step (oranges → coconut → watermelon) is completely hidden. If you don’t realize two oranges can merge, you’ll be stuck dragging them one by one to his chest and nothing happens.

My "Aha!" Moment:
I thought I could just dump all the heavy gear on the boy in any order—more weight equals more strength, right? So I dragged the weight plate first, then the iron bar, then the wheel. The fan sat untouched. The boy just stood there with a confused expression, and the fan never activated. I backtracked. I noticed Anna’s inner monologue: “Drag the fan into the man’s chest.” That line isn’t filler—it’s telling you he needs cooling before more load. That triggered the realization that Normal Story Level 3 mimics a real gym warm-up: start with a grip, then cool down, then layer accessories, then hydrate, then comedy, then overload. The fruit fusion is the final absurd crowning.

Step-by-Step Solution

Step 1. Foundation Grip

What looked simple at first turned out to be the anchor. The iron bar sits against the wall to the left. Drag it into the man’s hand. Normal Story Level 3 opens with this because Anna’s thought says, “Drag the iron bar into the man’s hand”—it’s the first action that gets him holding something. Without that grip, the rest of the items have no base. Once he holds it, his posture squares up, and the screen feels ready for the next piece.

Step 2. Chest Cooling

You’d think after the iron bar you’d go straight to more weights, but don’t. The fan is on the floor near his feet. I dragged it onto his chest, and he visibly relaxed—shoulders dropped, breathing slowed. Normal Story Level 3 uses the fan to regulate temperature before adding bulk. Anna’s line confirms it: “Drag the fan into the man’s chest.” If you skip this, later items clip awkwardly, and he never animates the “strength” pose.

Step 3. Collar Swagger

The nunchaku hangs on the wall behind him—small, easy to miss. Drag it into his collar. The game doesn’t tell you why, but watch his expression shift from serious to cocky. Normal Story Level 3 needs this accessory to unlock the next layer of confidence. The nunchaku clips around his neck like a necklace, giving him a “ready to fight” vibe that makes the wheel step feel natural.

Step 4. Core Wheel

Now the wheel—it’s leaning against the bench press. Drag it onto his chest. He staggers slightly, then steadies. This is the first real weight added after cooling and flair. Normal Story Level 3 sequences it here because core stability comes before arm work. Anna doesn’t comment on this one, but the visual tells you: his torso shifts, and the fan cools the spot where the wheel sits.

Step 5. Arm Definition

Two small dumbbells sit on a rack to the right. Drag them one by one into his chest—they stack automatically. I tried to drag both at once, but you have to do them individually. Normal Story Level 3 treats these as a pair, so his arms fill out evenly. After this, his biceps look visibly thicker, and the screen zooms out slightly, hinting that the “showcase” is building.

Step 6. Hydration Show

The bucket of water is on the floor near the curtain. Drag it into his chest. He doesn’t drink it—it just sits there, but it’s a prop for the “intense gym training” theme. Normal Story Level 3 uses the bucket as a visual cue that hydration matters mid-routine. Anna’s thought is straightforward: “Drag the bucket of water into the man’s chest.” His expression stays neutral, but the bucket clips to his torso, ready for the refill next.

Step 7. Refill Ritual

The water bottle is on a shelf above the bench. Drag it into the bucket. This step feels like a filler, but it’s not. Normal Story Level 3 demands the bottle go into the bucket before you move on—if you skip it, the bucket stays empty, and the next item (shoes) doesn’t trigger. Anna confirms: “Drag the water bottle into the bucket.” A small splash sound plays. Now the bucket is full, and the man’s eyes shift toward his own feet.

Step 8. Footing

The shoes are under the bench—a pair of sneakers. Drag them onto the man. He lifts one foot, then the other, sliding them on. Normal Story Level 3 adds shoes after hydration because his stance needs to be grounded before the comedic cat. Anna’s inner monologue says, “Drag the shoes onto the man.” His posture firms up; he looks ready for the next absurdity.

Step 9. Balance Trick

Swipe the curtain on the left side of the room. A cat appears—small, gray, sitting on a ledge. Drag the cat onto the man’s head. He blinks, but doesn’t flinch. Normal Story Level 3 uses the cat as a balance test: the shoes give him footing, the cat challenges his stability. Anna says, “Swipe the curtain and drag the cat onto the man’s head.” The cat sits perfectly still. This is the comedy beat before the final loads.

Step 10. Final Load

The weight plate is on a rack near the dumbbells—big, iron. Drag it into his chest. He groans, his knees buckle slightly, then he stabilizes. Normal Story Level 3 puts this as the penultimate step because it’s the real strength test. The plate overlaps the bucket and fan, creating a chaotic stack. Anna’s line: “Drag the weight plate into the man’s chest.” After this, the screen darkens slightly, signaling the last piece.

Step 11. Fruit Fusion Finale

Two oranges sit on a small table to the right. Drag them together—they merge into a coconut. Then drag two coconuts together (you’ll have to create another coconut first) to make a watermelon. Drag the watermelon into the man’s chest. Normal Story Level 3 ends with this absurd evolution because it’s the ultimate “showcase of strength” joke: a watermelon atop everything. Anna’s thought confirms the multi-step combo: “Drag two oranges together to create a coconut, then drag two coconuts together to create a watermelon, then drag the watermelon into the man’s chest.” The watermelon sticks to his torso, and he stands there, a ridiculous mountain of props, finally striking a pose.

The Logic Behind It

Normal Story Level 3 is solved by treating the boy’s routine like a structured workout: foundation (grip), regulation (fan), style (nunchaku), core (wheel), arms (dumbbells), hydration (bucket and bottle), grounding (shoes), balance (cat), overload (weight plate), and finally absurd transformation (fruit fusion). Each step enables the next by fulfilling a physical or visual need.

Final Scene Description

When I finished, I watched the boy stand under the gym lights, watermelon glued to his chest, a cat perched on his head, a weight plate overlapping the bucket, and the iron bar gleaming in his fist. His expression was deadpan—like this was totally normal. Normal Story Level 3 had turned a simple training session into a monument of ridiculous strength. The cat never even blinked.

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