Tricky Story: Normal Story Level 3 Walkthroughs & Guide
Help the boy showcase his strength
Help the boy showcase his strength after intense gym training!

Tricky Story: Normal Level 3 â Help Anna break the locked doors Guide Overview
Iâll be honestâwhen I first saw the list of items for this level, I thought it was a joke. An iron bar, a fan, nunchaku, a wheel, dumbbells, a bucket, a water bottle, shoes, a cat, a weight plate, and then oranges that turn into coconuts that turn into a watermelon? Yeah, thatâs the actual sequence. Normal Story Level 3 isnât about subtle puzzle logic; itâs about understanding why this bizarre order actually works. The boy needs to âshowcase his strength,â but the game doesnât let you just pile everything on at once. Thereâs a hidden training routine here, and once you see it, the whole thing clicks.
Pattern Overview
Normal Story Level 3 is a workout routine disguised as a comedy of absurd props.
The Emotional Sequence
- Iron Bar First: The grip establishes the starting pointâwithout holding something, nothing else feels like âstrength.â
- Fan and Nunchaku Next: Cooling and collar flair prepare the upper body before adding more weight.
- Wheel and Dumbbells After: Core and arms fill out the physique in a logical middle stage.
- Bucket Before Shoes: Hydration show must happen before you ground his footing.
- Shoes and Cat for Balance: Footing and comedic balance complete the physical setup.
- Fruit Fusion Finale: Evolution into watermelon seals the absurd transformation.
Why This Level Feels Tricky + The Key Insight
Why tricky:
- The order looks random. Why does a fan come before a weight plate? You might try to give him the big heavy items first, which breaks the sequenceâhe never âshowcasesâ correctly.
- The fruit combination step (oranges â coconut â watermelon) is completely hidden. If you donât realize two oranges can merge, youâll be stuck dragging them one by one to his chest and nothing happens.
My "Aha!" Moment:
I thought I could just dump all the heavy gear on the boy in any orderâmore weight equals more strength, right? So I dragged the weight plate first, then the iron bar, then the wheel. The fan sat untouched. The boy just stood there with a confused expression, and the fan never activated. I backtracked. I noticed Annaâs inner monologue: âDrag the fan into the manâs chest.â That line isnât fillerâitâs telling you he needs cooling before more load. That triggered the realization that Normal Story Level 3 mimics a real gym warm-up: start with a grip, then cool down, then layer accessories, then hydrate, then comedy, then overload. The fruit fusion is the final absurd crowning.
Step-by-Step Solution
Step 1. Foundation Grip
What looked simple at first turned out to be the anchor. The iron bar sits against the wall to the left. Drag it into the manâs hand. Normal Story Level 3 opens with this because Annaâs thought says, âDrag the iron bar into the manâs handââitâs the first action that gets him holding something. Without that grip, the rest of the items have no base. Once he holds it, his posture squares up, and the screen feels ready for the next piece.
Step 2. Chest Cooling
Youâd think after the iron bar youâd go straight to more weights, but donât. The fan is on the floor near his feet. I dragged it onto his chest, and he visibly relaxedâshoulders dropped, breathing slowed. Normal Story Level 3 uses the fan to regulate temperature before adding bulk. Annaâs line confirms it: âDrag the fan into the manâs chest.â If you skip this, later items clip awkwardly, and he never animates the âstrengthâ pose.
Step 3. Collar Swagger
The nunchaku hangs on the wall behind himâsmall, easy to miss. Drag it into his collar. The game doesnât tell you why, but watch his expression shift from serious to cocky. Normal Story Level 3 needs this accessory to unlock the next layer of confidence. The nunchaku clips around his neck like a necklace, giving him a âready to fightâ vibe that makes the wheel step feel natural.
Step 4. Core Wheel
Now the wheelâitâs leaning against the bench press. Drag it onto his chest. He staggers slightly, then steadies. This is the first real weight added after cooling and flair. Normal Story Level 3 sequences it here because core stability comes before arm work. Anna doesnât comment on this one, but the visual tells you: his torso shifts, and the fan cools the spot where the wheel sits.
Step 5. Arm Definition
Two small dumbbells sit on a rack to the right. Drag them one by one into his chestâthey stack automatically. I tried to drag both at once, but you have to do them individually. Normal Story Level 3 treats these as a pair, so his arms fill out evenly. After this, his biceps look visibly thicker, and the screen zooms out slightly, hinting that the âshowcaseâ is building.
Step 6. Hydration Show
The bucket of water is on the floor near the curtain. Drag it into his chest. He doesnât drink itâit just sits there, but itâs a prop for the âintense gym trainingâ theme. Normal Story Level 3 uses the bucket as a visual cue that hydration matters mid-routine. Annaâs thought is straightforward: âDrag the bucket of water into the manâs chest.â His expression stays neutral, but the bucket clips to his torso, ready for the refill next.
Step 7. Refill Ritual
The water bottle is on a shelf above the bench. Drag it into the bucket. This step feels like a filler, but itâs not. Normal Story Level 3 demands the bottle go into the bucket before you move onâif you skip it, the bucket stays empty, and the next item (shoes) doesnât trigger. Anna confirms: âDrag the water bottle into the bucket.â A small splash sound plays. Now the bucket is full, and the manâs eyes shift toward his own feet.
Step 8. Footing
The shoes are under the benchâa pair of sneakers. Drag them onto the man. He lifts one foot, then the other, sliding them on. Normal Story Level 3 adds shoes after hydration because his stance needs to be grounded before the comedic cat. Annaâs inner monologue says, âDrag the shoes onto the man.â His posture firms up; he looks ready for the next absurdity.
Step 9. Balance Trick
Swipe the curtain on the left side of the room. A cat appearsâsmall, gray, sitting on a ledge. Drag the cat onto the manâs head. He blinks, but doesnât flinch. Normal Story Level 3 uses the cat as a balance test: the shoes give him footing, the cat challenges his stability. Anna says, âSwipe the curtain and drag the cat onto the manâs head.â The cat sits perfectly still. This is the comedy beat before the final loads.
Step 10. Final Load
The weight plate is on a rack near the dumbbellsâbig, iron. Drag it into his chest. He groans, his knees buckle slightly, then he stabilizes. Normal Story Level 3 puts this as the penultimate step because itâs the real strength test. The plate overlaps the bucket and fan, creating a chaotic stack. Annaâs line: âDrag the weight plate into the manâs chest.â After this, the screen darkens slightly, signaling the last piece.
Step 11. Fruit Fusion Finale
Two oranges sit on a small table to the right. Drag them togetherâthey merge into a coconut. Then drag two coconuts together (youâll have to create another coconut first) to make a watermelon. Drag the watermelon into the manâs chest. Normal Story Level 3 ends with this absurd evolution because itâs the ultimate âshowcase of strengthâ joke: a watermelon atop everything. Annaâs thought confirms the multi-step combo: âDrag two oranges together to create a coconut, then drag two coconuts together to create a watermelon, then drag the watermelon into the manâs chest.â The watermelon sticks to his torso, and he stands there, a ridiculous mountain of props, finally striking a pose.
The Logic Behind It
Normal Story Level 3 is solved by treating the boyâs routine like a structured workout: foundation (grip), regulation (fan), style (nunchaku), core (wheel), arms (dumbbells), hydration (bucket and bottle), grounding (shoes), balance (cat), overload (weight plate), and finally absurd transformation (fruit fusion). Each step enables the next by fulfilling a physical or visual need.
Final Scene Description
When I finished, I watched the boy stand under the gym lights, watermelon glued to his chest, a cat perched on his head, a weight plate overlapping the bucket, and the iron bar gleaming in his fist. His expression was deadpanâlike this was totally normal. Normal Story Level 3 had turned a simple training session into a monument of ridiculous strength. The cat never even blinked.