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Tricky Story: Normal Story Level 57 Walkthroughs & Guide

Help her breathe underwater!

Help her breathe underwater!

Tricky Normal Levels Level 57 Help her breathe underwater! solution screenshot
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Tricky Story: Normal Level 57 — Help Anna search for all the hiding boys Guide Overview

Alright, so this level is called "Help her breathe underwater!" and it's a trip. Normal Story Level 57 throws a bunch of random items at you – pufferfish, inflatable balls, a diving tube, plastic bags, even a paintbrush and smelly socks. You're trying to keep Anna alive underwater, but her inner thoughts reveal she's also scared of the full moon and some monster. It's not just about giving her air. You have to manage her fears and distractions too. Let me break it down so you don't waste time.

Pattern Overview

Normal Story Level 57 turns air supply into a chaotic battle against age, monsters, and buoyancy.

The Emotional Sequence

  • Pufferfish Tonic: provides first immediate air bubble from the fish's puff.
  • Inflatable Ball Buoyancy: keeps Anna afloat so she can reach the surface tube.
  • Diving Tube Channel: gives a steady air supply from above.
  • Plastic Bag Trap: catches escaped air for later use.
  • Empty Bottle Storage: saves a reserve of air.
  • Paintbrush Moon Shield: Anna hides from the aging full moon.
  • Smelly Socks Distraction: lures the monster away from the hose.
  • Punctured Life Jacket: removes buoyancy so Anna can dive deeper.

Why This Level Feels Tricky

  • The item order seems random. Why drag a pufferfish to her before an inflatable ball? And why later puncture the life jacket you just gave?
  • The sudden shift to a moon and a monster feels like a different game. You're focused on breathing, then you have to deal with aging and a creature.

My "Aha!" Moment

I thought the level was a simple oxygen scavenger hunt. So I dragged every breathing aid to Anna immediately. She didn't react. Then I read her inner monologue about the full moon and the monster. I realized Normal Story Level 57 ties her physical needs to her emotional fears—each step removes a barrier, not just adds air.

Step 1. Pufferfish Tonic

First, you see a pufferfish lying around. Normal Story Level 57 expects you to drag it to the girl. Her monologue says "Haha, human sperm is really a tonic" – weird, but it gives her a quick oxygen boost. This step builds confidence by giving an easy win. Without it, she can't even start breathing.

Step 2. Inflatable Ball Buoyancy

Next up, the inflatable ball. You might think it's also for air, but Normal Story Level 57 uses it for buoyancy first. Her thought: "This can help me breathe a little easier." The ball keeps her afloat so the diving tube can work. Don't skip it or she'll sink.

Step 3. Diving Tube Channel

Now grab the diving tube from the boy. Normal Story Level 57 wants you to drag it to her. Her inner voice: "Oh no, why is it floating up like this?" The tube gives a direct air channel from the surface. It only works after she's buoyant from the ball.

Step 4. Plastic Bag Trap

Where's the plastic bag? It's on the ground near the water. Normal Story Level 57 has you drag it to her. Her reaction: "So, you’re here!" The bag traps air that escapes. It's a backup supply for when the tube fails.

Step 5. Empty Water Bottle Storage

Now the empty water bottle. Normal Story Level 57 puts it behind a rock. She says "So you are here!" again. The bottle stores extra air. This step prepares her for the longer dive ahead. Don't miss it.

Step 6. Paintbrush Moon Shield

Time for a weird one. Grab the paintbrush. Normal Story Level 57 wants you to drag it to the moon. Her panic: "Oh no, the full moon will make me age! I need to hide away for a while." The brush blocks the moonlight so she stops aging. Critical before the monster part.

Step 7. Smelly Socks Distraction

Find the smelly socks near the monster. Normal Story Level 57 expects you to drag them to him. No monologue here, but the monster gets distracted. He moves away from the water hose. This clears the path for the next step.

Step 8. Water Hose Supply

Now drag the water hose to the girl. Normal Story Level 57 hides it behind the monster. Once he's distracted, you can grab it. The hose gives a continuous air stream. She can finally breathe steadily for a while.

Step 9. Puncture Life Jacket (Give)

Now things get weird. You need a piece of glass – it's on the ground. Use it to puncture the life jacket. Normal Story Level 57 then tells you to give the punctured jacket to Anna. Her empty thought just says "Puncture the life jacket with a piece of glass, then give it to the girl." It deflates her buoyancy so she can descend.

Step 10. Puncture Pink Float (Give)

Same idea with the pink float. Grab the glass again and puncture it. Normal Story Level 57 expects you to give it to her. Her thought repeats the instruction. This removes more buoyancy. She starts sinking slowly.

Step 11. Puncture Life Jacket (Again)

There's another life jacket somewhere. Puncture it again. No need to give it this time. Normal Story Level 57 wants all air pockets removed. The jacket deflates silently. She sinks a bit deeper.

Step 12. Puncture Float (Final)

Last one – puncture the float again. Normal Story Level 57 ends this sequence with a final deflation. No giving. The float collapses. She's fully submerged now.

The Logic Behind It

Normal Story Level 57 is solved by reading Anna's inner fears and addressing them in order – air first, then aging, then monster, then deflation. Every action either provides a need or removes a physical obstacle.

Final Scene Description

I watched Anna sink slowly beneath the surface. The punctured life jacket and float drifted away. The moon disappeared behind clouds. She was breathing underwater now, the hose trailing up. Normal Story Level 57 finally let her rest. The monster was gone, distracted by the socks. It felt like a chaotic victory.

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