Tricky StoryTricky Story

Tricky Story: Normal Story Level 65 Walkthroughs & Guide

Help the whole family fight off zombies.

Help the whole family fart to drive away zombies.

Tricky Normal Levels Level 65 Help the whole family fight off zombies. solution screenshot
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Tricky Story: Normal Level 65 — Help Riley and Liam have some private time Guide Overview

This level looks silly at first — you have to use a durian to make the whole family fart, which somehow drives off a zombie. The trick is that the game expects a very specific sequence of exposures, not just random dragging. I’ll walk you through each action so the chain works without backtracking.

Pattern Overview

Normal Story Level 65 chains together a series of stink-based interactions that must follow both physical proximity and character readiness.

The Emotional Sequence

  • Window Before Stink: Fresh air keeps the room breathable before the durian smoke concentrates.
  • Lighter Before Fire: The shipper’s lighter provides the spark needed to heat the stove.
  • Durian Before Roasting: Throwing the fruit into the fire releases its volatile scent.
  • Man Before Baby: The man warming himself is the first to absorb the stench because he’s closest to the stove.
  • Baby, Dog, Cat, Spider: Each creature must be hit in this order to trigger the chain reaction of flatulence.
  • Cheese Before Rat: Luring the rat with cheese ensures it stays still for the durian exposure.
  • Rat, Cockroach, Toilet Man, Grandma: The remaining characters are targeted by proximity from the wall to the bathroom to the bed.
  • Zombie Touch: The final nudge only works after every living thing in the house has been gassed.

Why This Level Feels Tricky + The Key Insight

Two things trip players up. First, the order of the family members isn’t intuitive — you might try the baby first because it’s small, but the game requires the man warming himself to be first. Second, you have to include the spider and cockroach, which are easy to overlook. The cheese step also seems unrelated until you realize the rat won’t come out without it.

I assumed the sequence didn’t matter as long as everyone got the durian. I dragged the fruit onto the baby immediately and nothing happened — the baby just sat there. The game didn’t respond until I went back and hit the man near the stove first. The trigger was noticing that the man reacts only after the durian has been in the fire. I understood that each character has a “readiness” state: the man is warm, the baby is next, the animals follow in order of proximity, and the rat needs bait. Normal Story Level 65 forces you to respect that readiness chain, not just spray the fruit everywhere.

Step 1. Foundation Recovery

Open the window before anything else. The room fills with smoke once the durian goes into the fire, and without ventilation the sequence stalls. Normal Story Level 65 expects this first step because Anna needs fresh air to survive the coming stench. If you skip it, the later reactions may not trigger.

Step 2. Lighter Retrieval

Take the lighter from the shipper’s pocket and put it in the stove. The shipper is the man at the door — his pocket contains the ignition source. Normal Story Level 65 hides this detail because the shipper looks like a background character. You need the lighter to heat the stove so the durian can release its odor.

Step 3. Durian Ignition

Throw the durian into the fire. The fruit lands in the stove and starts to smoke. Normal Story Level 65 uses this moment to fill the room with the distinctive durian smell. The stench becomes visible as a faint haze, and after this step you can begin exposing characters.

Step 4. Man Warming Himself

Drag the durian onto the man warming himself. He sits nearest the stove, so he gets the first concentrated dose. Normal Story Level 65 requires this order because his body heat amplifies the reaction. The man shudders and releases a wave of gas, which starts the chain.

Step 5. Baby Exposure

Drag the durian onto the baby. The baby is on the floor near the man. Normal Story Level 65 places the baby second because the man’s flatulence hasn’t dissipated yet — the baby breathes it in and responds. You see the baby squirm and then produce its own cloud.

Step 6. Dog Contact

Drag the durian onto the dog. The dog sits beside the baby, so it’s the next logical target. Normal Story Level 65 expects this proximity order. The dog sniffs the durian and starts to gag, then lets out a low fart.

Step 7. Cat Interaction

Drag the durian onto the cat. The cat is perched on a chair nearby. Normal Story Level 65 uses the cat to spread the stench upward. The cat hisses and then releases a sharp puff of gas.

Step 8. Spider Encounter

Drag the durian onto the spider on the wall. This is easy to miss because the spider is small. Normal Story Level 65 includes it because the stink should cover every creature. The spider drops from the wall after exposure, confirming it worked.

Step 9. Cheese Bait

Drag the cheese into the mouse hole. The rat won’t emerge without the cheese lure. Normal Story Level 65 forces this step because the rat is hiding inside the wall. After the cheese enters the hole, you see the rat peek out.

Step 10. Rat Exposure

Drag the durian onto the rat. The rat is now visible because of the cheese. Normal Story Level 65 requires this step after the cheese to keep the rat from running away. The rat eats the cheese, then gets hit by the durian stench and falls over.

Step 11. Cockroach Hit

Drag the durian onto the cockroach on the wall. The cockroach is high up, near the ceiling. Normal Story Level 65 places it after the rat because the cockroach only reacts once lower creatures have been hit. The cockroach freezes and then falls.

Step 12. Toilet Man

Open the door and drag the durian onto the man sitting on the toilet. The bathroom is closed initially. Normal Story Level 65 requires the door to be opened first. After that, you can reach the man. He is already in a compromised position — the durian smell makes him groan and release a massive fart.

Step 13. Grandma in Bed

Drag the durian onto the grandma lying in bed. She is in the back corner. Normal Story Level 65 saves her for last among the family because she is furthest from the stove. She coughs and then produces a low, long fart.

Step 14. Zombie Fall

Touch the zombie to make it fall to the floor. The zombie has been standing in the doorway. Normal Story Level 65 only allows this touch after everyone else has been gassed. The zombie stumbles, covers its nose (if it has one), and collapses from the combined stench.

The Logic Behind It

Normal Story Level 65 is solved by following a proximity and readiness chain: start with the heat source, then expose each creature in order from nearest to farthest, using bait only when a creature hides. The final zombie touch only works after every living entity has been gassed.

Final Scene Description

I watched the zombie stagger forward once, then twice, before toppling face‑first onto the floor. The room smelled like a mix of rotten durian and burnt cheese. The man on the toilet had fainted, the grandma waved her blanket weakly, and the cockroach lay upside down on the rug. Normal Story Level 65 ended with the family groaning softly while the stove’s fire crackled in the silence.

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