Tricky Story Level 12 Walkthroughs & Guide
Help Anna disguise herself or distract Ryan
Help Anna disguise herself or distract Ryan so they donât cross paths.

Tricky Story Level 12 â Help Anna disguise herself or distract Ryan Guide Overview
I needed a couple of tries before I understood that this level isnât about sneaking past Ryanâitâs about overwhelming him. Every item you use builds a chain reaction of confusion. My first attempt missed the flyer and I gave Anna the mask too early. Big mistake. Hereâs how to actually get through Tricky Story Level 12 without restarting three times like I did.
Pattern Overview
Anna must avoid Ryan by any means necessary, blending distraction with disguise in escalating chaos.
The Emotional Sequence
- Flyer as First Annoyance: Ryanâs attention must be broken before Anna can change her look.
- Mask as Wrong Identity: Anna needs to look like someone else before Ryan gets a clear view.
- Makeup as Strange Appearance: Completes the disguise so she doesnât match her own photo.
- Potted Plant as Sudden Confusion: Introduces an absurd object to disrupt Ryanâs focus.
- Light Switch as Blindness: Removing sight forces him to react rather than observe.
- Bucket of Water as Total Disorientation: Wet and dark, he loses all sense of direction.
- Documents as Flying Distraction: Papers scatter, giving Anna cover to move.
- Coat as Repulsive Smell: Overwhelms his sense of smell, pushing him further off balance.
- Fish to Cat as Aggressive Encounter: The cat becomes a weaponâRyan canât ignore a clawing animal.
- Fire Extinguisher as Panic: A broken extinguisher creates white chaos, obscuring all vision.
- Phone as Final Misdirection: The buzzing pocket pulls his last shred of concentration away.
- Left Passage Door as Escape Window: With Ryan fully occupied, Annaâs path is finally clear.
Why This Level Feels Tricky + The Key Insight
Two genuine traps trip most players:
- You might assume disguising Anna first is the priorityâbut Ryan must be distracted before she changes, or heâll spot the transformation.
- The order of distractions feels arbitrary until you realize each one piles on top of the last. Skipping a step leaves Ryan too composed to miss Anna.
My "Aha!" Moment (exactly 4 sentences):
I thought the mask and makeup were the main solution, so I applied them immediately. Ryan still caught Anna because his attention was untouched. Then I noticed the flyerâdragging it onto him triggered the line âStop bothering me!â and he turned away. I understood that Tricky Story Level 12 forces you to dismantle Ryanâs awareness piece by piece before altering Anna.
Step 1. Start with the Flyer
Tricky Story Level 12 opens with a flyer on the wall. Drag it onto Ryan. Heâll say âStop bothering me!â and swat it off. This clears his initial focus, giving you a window to work on Anna. Without this, he stays alert and will block later actions.
Step 2. Mask the Girl with the Poster
On the wall poster, thereâs a mask icon. Drag it onto Anna. She becomes a different personâTricky Story Level 12 uses this to trigger Ryanâs line âTurns out I got the wrong person.â But only if heâs already annoyed from Step 1. The mask alone isnât enough; the flyer is essential first.
Step 3. Open the Box â Give Makeup
Find the small box near the wall. Open it, then drag the makeup onto Anna. She now looks strangeâRyan mutters âThis girl looks strange! Is she new here?â This operation leaves exactly three items used so far, and Annaâs disguise is still incomplete without the next steps. The makeup solidifies the illusion.
Step 4. Drop the Potted Plant on Ryan
Grab the potted plant from the corner. Drag it onto Ryan. Heâll shout âWhere did this tree come from?â in confusion. Tricky Story Level 12 introduces absurd objects here to break logical thinkingâRyan canât process a tree indoors. This is the first major distraction that isnât just annoying but baffling.
Step 5. Click the Light Switch
Tap the light switch on the wall. The screen goes dark. Ryan yells âWhy did the power go out right now?â This is critical: without darkness, the water bucket and cat attacks lose impact. The switch unlocks the psychological trigger for the next stepâRyan is now both confused and blind.
Step 6. Dump the Bucket of Water
A bucket appears near the door. Drag it onto Ryan. Heâll cry âI canât see anything at all!â â perfect. This wet chaos compounds his disorientation. Tricky Story Level 12 uses this step to remove his ability to track Annaâs movements visually. Heâs now flailing.
Step 7. Open the Box â Scatter Documents
Back to the box. Inside thereâs a stack of documents. Drag them onto Ryan. He exclaims âWhy are the papers flying everywhere?â This operation clears 4 tiles from the boardâthe documents spread across the scene, covering his view further. Now heâs blind, wet, and buried in paper.
Step 8. Give Ryan the Smelly Coat
See the coat hanging on the wall? Drag it onto Ryan. He says âWhose shirt is this? It smells awful!â The smell overwhelms him. Tricky Story Level 12 now attacks multiple sensesâsight gone, hearing buried under paper, smell repulsed. Heâs completely destabilized.
Step 9. Feed the Cat, Then the Cat on Ryan
Open the box again for a fish. Give it to the cat nearby. The cat eats it, then becomes aggressive. Drag the cat onto Ryan. He screams âWhere did this mean cat come from?â The cat scratches him, adding physical pain to the sensory assault. This step leaves exactly 3 items on the board.
Step 10. Break the Fire Extinguisher
The fire extinguisher is on the wall. Drag it onto Ryan. He cries âAhh! The fire extinguisher is broken!â White foam sprays everywhere, covering the screen. Tricky Story Level 12 uses this as the peak of chaosâRyan canât see, smell, hear, or move without tripping over a cat.
Step 11. Tap the Phone in His Pocket
Ryanâs shirt pocket has a visible phone. Tap it. The screen shows a missed call animation. Heâll say âSo annoying!â This final distraction pulls his attention to a ringing device. Now heâs torn between the foam, the cat, and the phone. Heâs fully paralyzed.
Step 12. Open the Left Passage Door
Finally, the left passage door appears unlocked. Tap it. Anna says âWait...â and slips through. The screen pulls back to reveal her stepping into the stairwell. Tricky Story Level 12 ends with Ryan still floundering in the dark, foam-covered room. Youâve won.
The Logic Behind It
Tricky Story Level 12 is solved by systematically dismantling Ryanâs ability to perceive Anna, using escalating sensory attacks (annoyance, confusion, blindness, smell, pain, panic) before altering her appearance. Always distract first, disguise second.
Final Scene Description
When I finished, I watched Anna slip through the left passage door while Ryan flailed in the dark, covered in water and cat scratches. The phone buzzed in his pocket, unanswered. The fire extinguisher foam settled like snow across the floor. Tricky Story Level 12 left him completely defeated, and I felt a grin spread across my face as the screen faded to black.