Tricky Story Level 43 Walkthroughs & Guide
Help Anna avoid the traps
Help Anna avoid the traps set by the mean girls!

Tricky Story Level 43 â Help Anna avoid the traps Guide Overview
I needed a couple of tries before I understood what Tricky Story Level 43 was really asking. The mean girls set up these elaborate trapsâbroken ropes, fake holes, a strangely solid beehiveâand you have to undo each one in the right order. My first attempt missed the rope-cutting step entirely because I grabbed the shovel first. That mistake cost me, but it taught me the rhythm: every item Anna carries serves a specific purpose, and the game expects you to think like a saboteur whoâs also on Annaâs side. Hereâs how to get through without triggering a single trap.
Pattern Overview
Tricky Story Level 43 is about dismantling the mean girlsâ pranks by reading their intentionsâand Annaâs reactions.
The Emotional Sequence
- Scissors Before Shovel: The broken rope is the first visible trap; cutting it frees Annaâs hands and builds trust in your decisions.
- Shovel Before the Dog: Digging up the mound gives you a bone (or whatever that object is) to win over the disloyal dog before it can bark an alarm.
- Bush Before Snake: Moving the bush reveals the sleeping snake youâll need laterâhiding it again would be pointless.
- Snake Before the Rope Snake: Dragging the real snake onto the fake one confuses the trap and neutralizes the treeâs threat.
- Rock Before the Hole: Plugging the covered pit with a heavy rock prevents Anna from tumbling inâsimple physics.
- Umbrella Before the Hair Tie: Anna needs the umbrella as a shield before she can calmly fix the sign; otherwise sheâd drop it.
- Hair Tie Before Screwdriver: Tying the sign first holds it steady so the screwdriver can actually tighten the screw.
- Faucet Before the Beehive: Turning off the water stops the bees from getting agitated by the dripping soundâthen the worm distracts them.
Why This Level Feels Tricky + The Key Insight
Why Tricky
Two traps made me restart more than once. First, the dog. You donât expect to need a shovel for dirt, and then give the found item to the dogâbut if you skip that, the dog barks and ruins the whole sequence. Second, the beehive. Dragging the worm into it seems random until you realize the water was making the bees aggressive. Without turning off the faucet first, the hive stays solid.
The Key Insight
I assumed the order was just âcollect and use itemsâ like a standard inventory puzzle. So I tried cutting the rope with the shovelâstupid, I know. That failed, and Annaâs inner monologue popped up: âWhy did the string suddenly break?!â She wasnât blaming meâshe was confused by the trap itself. That triggered the realization that every tool exists to counter a specific prank. Tricky Story Level 43 isnât about guesswork; itâs about matching each item to the mean girlsâ setup. Once I saw the rope-trap as a deliberate sabotage, I knew the scissors were the answer.
Step 1. First Trap Neutralized
Start with the backpack. The very first trap is the rope holding something overheadâif you move Anna without cutting it, the trap drops. Open the inventory, grab the scissors, and cut the rope. Anna mutters, âWhy did the string suddenly break?!ââsheâs surprised, but youâve already neutralized that danger. Tricky Story Level 43 forces you to secure Annaâs immediate surroundings before she can proceed. The screen clears the rope animation, leaving exactly 7 environmental hazards to handle.
Step 2. Earning the Dogâs Trust
The dog sits near a mound of dirt. If you try to walk past, it barks and alerts the mean girls. Pick up the shovel from the ground (yes, itâs lying around), dig the mound, and a bone-like item appears. Give it to the dog. Anna says, âThis disloyal dog!ââbut now the dog is friendly and wonât interfere. Tricky Story Level 43 ties animal behavior to item handoffs; skip this, and the dog stays hostile for the entire level.
Step 3. Bush and Snake Swap
Thereâs a bush on the lower left. Drag it to the leftâyouâll reveal a sleeping snake underneath. Now look up: another snake is coiled on a tree branch, but itâs fake (a trap). Drag the real sleeping snake from the ground onto that fake one. The game plays a small swap animation, and the tree snake disappears. Anna thinks, âI couldnât have expected thatâŠââsheâs genuinely shocked. This step clears 2 tiles from the board (the bush covers and the snake threat). Tricky Story Level 43 hides its logic in plain sight: using wildlife against itself.
Step 4. Plug the Leaf-Covered Hole
A circular patch of leaves on the ground is a pit trap. Grab the rock nearbyâitâs large and obviousâand drag it onto the hole. The rock sinks in, covering the pit. Anna exclaims, âWhere did such a big rock come from all of a suddenâŠ?â She didnât see the leaves shift. The game locks that tile permanently. Tricky Story Level 43 makes you feel like a protector; without this step, Anna would fall into the pit and the level resets.
Step 5. Give Anna the Umbrella
Open the backpack againâthis time youâll find an umbrella. Drag it onto Anna. She holds it up, and her posture changes from anxious to guarded. âIs she a prophet??â she wonders, because the umbrella seems random but soon youâll understand: the next step involves a sign that might drop something. The umbrella shields her head. Tricky Story Level 43 uses the backpack as a multi-use stash; donât forget to check it twice.
Step 6. Fix the Sign with a Hair Tie
Anna already has a hair tie on her wrist. Drag that hair tie onto the crooked signâit ties the sign to the post. Then use the screwdriver (from the backpack? Itâs on the ground near the sign) to tighten the screw. The sign straightens. Anna says, âIt suddenly got fixedâŠâ The mean girlsâ sabotage is undone. This step requires two actions in sequence; Tricky Story Level 43 demands that you stabilize the object before applying force. The screwdriver wonât work if the sign is flapping free.
Step 7. Turn Off the Faucet
A faucet is dripping water near the beehive. Tap it to shut it off. Anna mutters, âWhy is there no water at all??â She doesnât know sheâs safe now. The dripping was agitating the beesâwithout water, they calm down. The screen shows the water droplet animation stop. Tricky Story Level 43 uses environmental sound as a clue; if you skip this, the beehive remains solid and the next step fails.
Step 8. Worm into the Beehive
Find a worm wriggling on the ground. Drag it into the beehive. The bees swarm around the worm instead of attacking Anna. âWhy is the beehive so solid??â Anna had no ideaânow itâs open. The hive breaks apart, revealing honey or a key item. Tricky Story Level 43 saves the most counterintuitive step for last: the worm acts as a distraction, not a weapon. This unlocks the levelâs exit, and Anna escapes unscathed.
The Logic Behind It
Tricky Story Level 43 works on a principle of âcounter-sabotageâ: each mean girlsâ trap has a specific weak point that requires the correct tool or creature. You solve it by reading the trapâs designârope needs cutting, pit needs plugging, bees need distractionânot by random item trials.
Final Scene Description
When I finished, I watched Anna walk past the collapsed beehive and the plugged pit, the sign now straight above her. The mean girlsâ dialogue flickered: âWhy did every trap fail?â They couldnât believe it. Tricky Story Level 43 ended with a close-up of Annaâs faceâcalm, holding the umbrella, a tiny smile. She turned and walked off-screen. No fanfare, just relief. The last image was the empty playground, all traps neutralized.